AI Insights · Timothy · April 2024
Top Maze Games in Brazil, Q1 2024: Performance Overview
Discover the performance trends for the top 5 maze games in Brazil during the first quarter of 2024, based on Sensor Tower data.
During the first quarter of 2024, the top 5 maze games in Brazil showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app’s performance:
Toilet Rush Race: Draw Puzzle from Rocket Succeed Together saw a notable fluctuation in weekly downloads. Starting strong with 74.8K downloads in the first week of January, it peaked at 97.3K in mid-January before experiencing a gradual decline, hitting a low of 30.7K in the second week of March. By the last week of March, downloads picked up again to 64.7K. Active users remained relatively stable, starting at 271K and ending at 249K, despite some fluctuations.
Royal Cat Puzzle by Remi Vision had a more consistent download pattern. The game began with 18.2K downloads in the first week of January, experienced a dip in mid-January, then saw an increase to 23.7K by the end of February. Active users also showed a steady trend, starting at 151K and slightly decreasing to 136K by the end of March. Weekly revenue remained modest, peaking at $104 in the week of January 22.
Maze for Kids from Crab's Games experienced a decline in downloads over the quarter, starting at 17.1K in the first week of January and dropping to 6.1K by the last week of March. Active users followed a similar trend, beginning at 49K and decreasing to 41K by the end of the quarter. Revenue remained minimal throughout the period.
Lucky Fortune OX by Zeeshan TechTech, which was released at the end of January, had an impressive start with 100.4K downloads in its first full week (February 12). However, no further download data was recorded for the subsequent week, and there were no active user metrics available.
Water Connect Flow by IEC Global Pty Ltd had a varied download pattern, starting with 9.6K in the first week of January and dropping to 2.2K by the first week of March. Active users showed a slight decline from 77.7K in January to 74.2K in mid-March, but recovered to 82.1K by the end of the quarter. Weekly revenue remained mostly negligible, with the highest recorded at $5 in January and March.
These insights, provided by Sensor Tower, highlight the dynamic performance of maze games in Brazil during Q1 2024. For more detailed analytics, visit Sensor Tower.